AI Insights · Timothy · April 2023
Top 5 Disney Games: Android Performance in Spain Q1 2023
Discover the performance trends of the top 5 Disney games on Android in Spain during Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 Disney games on the Android platform in Spain showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
MARVEL SNAP from Nuverse saw notable fluctuations in its weekly revenue, peaking at approximately $40.8K in early March. Weekly downloads started at around 14.8K at the beginning of the quarter and experienced a significant decline, ending the quarter with about 1.7K. Active users also showed a downward trend, starting from 80.9K and closing at 64.8K.
The Simpsons™: Tapped Out by Electronic Arts had more stable revenue figures, with weekly earnings fluctuating between $1.3K and $2K. Downloads were relatively steady, hovering around 2.2K to 3.9K throughout the quarter. Active users maintained a consistent range, starting at 67.3K and ending at 59.9K.
Disney Magic Kingdoms from Gameloft SE showed varied performance. Weekly revenue peaked at $2.9K mid-January but saw a low of $831 by the end of January. Downloads saw a spike towards the end of March, reaching 6.5K from a low of around 2K earlier in the quarter. Active users increased steadily, ending the quarter at 9.8K from an initial 6.8K.
Pirates of the Caribbean: ToW by JOYCITY Corp. had a mixed quarter. Revenue peaked early at $1.5K in mid-January but dipped to around $801 by the end of March. Downloads were sporadic, with a significant surge to 7.5K in early January but falling to just 285 by the end of the quarter. Active users had a similar volatile pattern, peaking at 5K in early January and dropping to 1.3K by quarter-end.
Star Wars™: Galaxy of Heroes from Electronic Arts had a more consistent performance. Weekly revenue ranged from $5.5K to $12.5K, with a notable peak in late December. Downloads were relatively lower, peaking at 4.5K at the start of the quarter and ending at 2.3K. Active users showed a consistent trend, maintaining around 50K to 52K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.